Sisu is exactly what it aims to be. Its thin story has no arc or themes. The protagonist is a plain trope. There are flat villains, contrivances, cheesy dialogue, clumsy logistics, plot armor, unbelievable action, redundant narrations, predictability, and superficial stakes. However, the film embraces its shlock through exaggerated violence, some setup/payoff, wicked humor, creative kills, and a silent hero. The nonverbal acting does more with less. Nobody is particularly vulnerable or unique, but they sell their conflicts and demeanors. Overall, Sisu requires suspension of disbelief, acceptance of cliches, and a disregard for drama, but that provides space for self-aware entertainment.
Technically, Sisu is efficient and heightened. Hand-to-hand fights are unclear, but otherwise, action is clever. The editing adds inserts, frame rates, pacing, intercuts, smash cuts, montages, and a short runtime despite fizzling momentum. Its cast looks right but isn't famous. The music is atmospheric, distinct, and thematic. Its production design captures the location and era. The effects start with practical prosthetics and explosions before devolving into cartoonish CGI. Its imagery uses motivated motion, framing, composition, focus, lighting, and color. The sound utilizes split cuts, ambiance, combat, risers, symbolism, and intimate emphasis. Ultimately, Sisu is simple but successful.
Writing: 4/10
Direction: 7/10
Cinematography: 8/10
Acting: 6/10
Editing: 7/10
Sound: 8/10
Score/Soundtrack: 8/10
Production Design: 8/10
Casting: 4/10
Effects: 8/10
Overall Score: 6.8/10
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