Mission: Impossible - Fallout is a maximized vanity project, more an excuse for set pieces than a story. Its protagonist is a Mary Sue, and side characters are his cheerleaders or tools to display his skills. It has constant cliches, a convoluted yet formulaic plot, inconsistencies, unnatural dialogue, blunt exposition, predictability, contrivances, and unclear logistics. There are no arcs, themes, consequences, emotions, or suspense. The acting offers supreme stunt work, but no charm, range, or vulnerability. Because it's so impersonal, the CIA whitewashing is more apparent. Ultimately, Fallout is an impressive action reel, but has absent humanity and problematic messages.
Fallout is technically superior but creatively mild. Its effects have first-rate stunts. The cast includes the franchise's biggest co-star. Its production design is global, glamorous, and tangible. The music uses subdued variations of the ionic theme, restraint during set pieces, and atmosphere. Its sound adds risers, split cuts, muting, intimacy, and combat. The superficial imagery provides lighting, motion, focus, clarity, and composition. Its editing offers inserts, action, cross cuts, and coherence, but rushes drama and bloats the runtime. The direction is coordinated, clean, and relatively grounded, yet its tone is forced. Overall, Fallout has spectacle but is fairly hollow.
Writing: 3/10
Direction: 7/10
Cinematography: 7/10
Acting: 6/10
Editing: 7/10
Sound: 8/10
Score/Soundtrack: 8/10
Production Design: 8/10
Casting: 9/10
Effects: 10/10
Overall Score: 7.3/10
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