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Writer's pictureGus Keller

Jurassic World: Fallen Kingdom



Jurassic World: Fallen Kingdom is one mess after another. It's awkward and ridiculous, split between bridging the past and setting up the future. Thus, Fallen Kingdom is a stepping stone, preoccupied with franchising rather than entertainment. Its moral dilemmas are minimized. It utilizes several irrational and superficial plot devices. There are continuity issues. Characters are weak, inconsistent, and illogical. Pratt is a Mary Sue, dialogue is cheesy, plot holes are abundant, and the climax is absurd. The film ignores its own implications, totally lacks substance, and is horribly paced. Ultimately, Fallen Kingdom includes excessive elements and executes them all poorly.


Technically, Fallen Kingdom's flaws outweigh its strengths. Its surprising cinematography utilizes lighting, extended shots, framing, movement, composition, and angles. Plus, the effects employ impressive animatronics despite overusing CGI. Conversely, there's generic sound, ineffective music, and shallow acting. The editing uses intercutting but fails to establish structure. The direction is also disorganized, jumbling the tone and sanitizing suspense. Lastly, the production design is a massive downgrade because the settings are limited and nonsensical, undermining the adventurous atmosphere. Overall, Fallen Kingdom completely misses the point and fails to honor its own experience.


Writing: 2/10

Direction: 3/10

Cinematography: 7/10

Acting: 4/10

Editing: 5/10

Sound: 6/10

Score/Soundtrack: 5/10

Production Design: 3/10

Casting: 6/10

Effects: 7/10

Overall Score: 4.8/10

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